Newest articles

WoW: Developers about WoW Patch 7.1.5, 7.2...

Support buffed - it will only take a minute. Thank you! All readers get free daily news, articles, guides, videos and podcasts on World of Warcraft, Pokémon...

Read more

WoW: January 27 hotfixes for mage, priest, sorcerer and night fae

In addition to the numerous adjustments that were already applied to the live servers on January 26th, but were only activated with today's ID reset, the developers have added further hotfixes for mages, priests, sorcerers and night fae last night. Below you can find the patch notes of the hotfixes from last night. After that we have listed all changes from January 26th, which have been activated today.

WoW: Patch Notes of the Hotfixes from January 27th

Classes

  • Mage
    • Arcane
      • Arcane Bombardment now correctly restores 1.5 percent mana per Arcane Charge.
  • Priest
    • Crystalline Reflection (Legendary) damage no longer causes players to stand up if they are drinking or eating.
  • Warlock
    • Unstable Affliction now appears as a high priority debuff in the raid window.

Pacts

  • Night Fae
    • Fixed a bug where the wrong status for the Wild Seeds in the Queen's Conservatory was displayed in the Pacts report.

Dungeons

  • Mythic Plus Dungeons
    • Fixed a bug where Bloodthirsty Boast projectiles could change direction unexpectedly.

And here are the hotfixes from January 26, which became active only today:

Dungeons & Raids

  • Nathria Castle
    • The Council of Blood
      • [After server restarts in each region] Dread Bolt Volley damage has been reduced by 20% for smaller raid groups in the raid browser and on Normal and Heroic difficulty. For raid groups of 30 players, the damage remains unchanged.
      • [After server restarts in each region] Drain Essence damage has been reduced by 20% for smaller raid groups in the raid browser and on Normal and Heroic difficulty. For raid groups of 30 players, the damage remains unchanged.
      • [After server restarts in each region] The duration of Dark Speech has been reduced to 6 seconds (previously 7 seconds) on Normal and Heroic difficulty.
    • Silt Fist
      • [After server restarts in each region] The damage of Colossal Roar has been reduced by 10% on Mythic difficulty.
      • [After server restarts in each region] The damage of Chain Smash and Chain Bleed has been reduced by 35% on Mythic difficulty.
    • Generals of the Stone Legion
      • [After server restarts in each region] The health of Goliaths of the Stone Legion has been reduced by 10% on Mythic difficulty.
      • [After server restarts in each region] Goliaths of the Stone Legion's Insatiable Feasting ability cooldown increased by 6 sec on Mythic difficulty.
      • [After server restarts in each region] The health of Stone Legion Skirmishers has been reduced by 6% on Mythic difficulty.
      • [After server restarts in each region] Damage from Jagged Rift and Stone Fist has been reduced by 20% on Mythic difficulty.
      • [After server restarts in each region] The range of Serrated Strike, Serrated Rift, and Stone Fist has been increased to 100 yards (previously 10 and 20 yards).
        • Developer Comment: We've made some changes to this encounter that not only lower the difficulty a bit overall, but also make the fight feel consistent across multiple attempts. This means that while you can no longer dodge certain abilities, they are more manageable when combined with other abilities. Additionally, the order in which these abilities are used is now more predictable.
      • [After server restarts in each region] The range of Heartbreaker has been increased to 300 meters (previously 10 meters).
      • [After server restarts in each region] On Mythic difficulty, Heartbreaker no longer inflicts Hemorrhage on the player character that bans the magic effect.
      • [After server restarts in each region] General Kaal and General Grashaal spell cooldowns will now complete at the start of each new phase.
      • [After server restarts in each region] The absorption shield of the Explosive Stone Shell ability has been reduced by 20% on Mythic difficulty.
  • Mythic Keystone Dungeons
    • [After server restarts in each region] Manifestations of Pride affixes can no longer be fooled by stealth or invisibility.
  • Plague Fall
    • Margravine Stradama
      • [After server restarts in each region] The health and damage of Plaguebound minions have been reduced by 40%.
      • [After server restarts in each region] The frequency of use of Infectious Rain during the final stage has been reduced.
      • [After the server restarts in each region] The timing of Plague Blast has been slightly adjusted to allow more time between tentacle attacks.
  • The Bloody Depths
    • [After server restarts in each region] Fixed a bug where flying chamber guards did not count towards the required number of defeated enemies on Mythic Keystone difficulty.
    • Kryxis the Gluttonous
      • [After server restarts in each region] Reduced the damage of Separating Smash by 20% on all difficulty levels.
      • [After server restarts in each region] Essence Absorption damage has been reduced by 20% on Mythic difficulty.
    • Executioner Tarvold
      • [After server restarts in each region] Fugitive Manifestations health has been reduced by 20%.
  • The Spires of Ascension
    • [After server restarts in each region] Lakesis, Klotos, and Astronos are now no longer affected by mythic keystone affixes that trigger upon death (e.g. Bloody).
    • [After server restarts in each region] Lakesis, Klotos, and Astronos' Suppression now increases damage taken per stack by 1% (previously 2%).
  • Necrotic Lane
    • [After server restarts in each region] The damage taken by Morsch Bone Crossbowmen and Morsch Bone Warriors has been reduced by 20%.
    • [After server restarts in each region] Fixed a bug where Shoot from Morse Bone Crossbowmen ignored armor.
    • [After server restarts in each region] The damage of Morse Bone Mages' Frostbolt Volley ability has been reduced by 20% and the cast time has been increased to 3.5 sec (previously 2.5 sec).
    • [After server restarts in each region] The damage of Morse Bone Mages' Frostbolt ability has been reduced by 36% and the cast time has been increased to 2.5 sec (previously 2 sec).
    • [After server restarts in each region] The health of Corpse Harvesters and Corpse Collectors has been reduced by 29%.
    • [After server restarts ineach region] Health of Patched Up Vanguard has been reduced by 14%.
    • [After server restarts in each region] Nar'zudah health has been reduced by 20%.
    • [After server restarts in each region] Skeleton Monstrosity health reduced by 20% and melee damage reduced by 25%.
    • [After server restarts in each region] Loyal Creations have had their health reduced by 24%.
    • [After server restarts in each region] Kyrian Mends health reduced by 25% and melee damage reduced by 17%.
    • Plague Bones
      • [After server restarts in each region] The required number of uses of Carrion Worms' Blood Devour ability to trigger Carrion Explosion has been increased to 5 (previously 3).
    • Amarth
      • [After server restarts in each region] The range of Skeletons summoned by Land of the Dead has been reduced.
      • [After server restarts in each region] The attack speed bonus of Unholy Frenzy has been reduced by 20%.
      • [After server restarts in each region] The damage of Reanimated Crossbowmen and Reanimated Warriors has been reduced by 20%.
      • [After server restarts in each region] The damage of the Frostbolt Volley ability of Reanimated Mages has been reduced by 20%.
      • [After server restarts in each region] The damage of Reanimated Mages' Frostbolt Volley ability has been reduced by 36% and the cast time has been increased to 2.5 sec (previously 2 sec).
    • Surgeon Flesh Suture
      • [After server restarts in each region] The duration of Embalming Secretion has been reduced to 1 min (previously 6 min).

PvP

  • [After server restarts in each region] In 2vs2 arenas, Attenuation now starts at 20% when both teams have either a tank or a healer.
  • [After server restarts in each region] Player characters now deal 20% less damage to Death Knight, Hunter, and Warlock pets.
  • [After server restarts in each region] The Necrolord ability "Fleshforming" can now be used in the starting area of Battlegrounds and Arenas.
  • The mine lorries in the Silver Quarry Mine Battleground now no longer take damage from spells or abilities.
  • Druid
    • [After server restarts in each region] The Night Fae ability Convocation of Spirits no longer affects Full Moon and Feral Frenzy in PvP.
  • Paladin
    • Holy
      • [After server restarts in each region] The cooldown of the PvP talent Divine Favor has been increased to 30 sec (previously 25 sec). The talent now increases spell speed by 30% (previously 60%).
    • Protection, Retribution
      • [After server restarts in each region] Word of Glory healing has been reduced by 20% in PvP.
  • Mage
    • [After server restarts in each region] The effectiveness of the medium "Infernal Cascade" has been reduced by 33% in PvP.
    • [After server restarts in each region] The shields of the legendary effect Triune Protection now have 50% effectiveness in PvP (previously 65%).

The Maw

  • [After server restarts in each region] Player characters using Devil's Rage or similar movement abilities can now return souls to Gatherer Marissa for the "Wounded and Scarred" quest as intended.
Support buffed - it will only take a minute. Thank you!

All readers get free daily news, articles, guides, videos and podcasts about World of Warcraft, Pokémon Go and other favorite games. Up until now, we've funded this site through advertising and kept it as free of paid articles as possible, but since COVID-19, that's become increasingly difficult. Many companies are cutting or eliminating their advertising budgets for 2020. Budgets that we unfortunately have to rely on if we want to continue offering buffed free of charge in the future in the form we're used to.

That's why we're turning to you now. You can support us as buffed supporters so that we can continue to offer our content free of charge in the usual form without introducing a paywall or publishing misleading news. Every contribution, big or small, is valuable. Support buffed - it only takes a minute.

Support now

We thank you in advance

. Advertisement: Order World of Warcraft now on AmazonAlso read these interesting stories 0

WoW: Deep Wind Shot - PvP Brawl starting August 18

WoW PvP Brawl: Starting August 18, a special variant of the Deepwind Gulch battleground will be available. Here's the news! 0

WoW TBC Classic: SSC and/or TK? Warcraftlogs poll on Phase 2 raids

On Warcraftlogs, you can currently have your say on exactly how the World First race in TBC Classic Phase 2 will be rated. 3

WoW: No content drought after all? Hints of patch 9.1.5 discovered

Is WoW facing a content drought in the coming months? The finding of some dataminers gives hope for patch 9.1.5. 02:18WoW
: Mythic Dungeon International - Shadowlands 2021 trailer. World of Warcraft from€14.99 From Karsten Scholz
Editor
Karsten has been writing about his favorite hobby since 2009 - it all started back then as a rogue class spokesman at buffed. Is something missing in the article? to the home page The links marked with * are affiliate links. Affiliate links are not ads, as we are independent in our research and selection of featured products. For product sales we receive a small commission, which we use to partially finance the free content of the website. 1