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Battle for Azeroth: War Front Battle for Stromgarde
Warfronts is a brand new PvE gameplay feature in Battle for Azeroth, based on systems from Blizzard's classic RTS games and designed for 20 players. In this guide, we'll discuss the Battle for Stromgarde warfront, the associated rewards, and the changes to the Arathi Highlands zone. Blizzard has confirmed that this new gameplay mode may extend to other locations in the game in the future.
In addition to the 20-player battle itself, players have access to the open-world Arathi Highlands zone, where there's no shortage of loot to be gained either. Battle for Stromgarde is not expected to be activated until a few weeks from now, presumably with the opening of the first raid in the expansion. This guide is compatible with the 8.0 update.
Like the buildings on the Broken Shore in World of Warcraft: Legion, the war fronts will require players to collect enough resources together before their faction takes control of the territory. NPCs will appear in the Horde or Alliance port offering recurring quests, each corresponding to a different type of resource. War fronts can be supported by Gold, War Resources and numerous items and profession materials, such as Steelskin Potion from the profession of Alchemy, Monelite Ore from Mining or Enchant Ring - Seal of Critical Strike from Enchanting.
As a bonus, completing each such quest grants 150 reputation points for The Honorbound in Horde or 7th Legion in Alliance and 500 Azerite Power. However, each quest can only be completed once per day, except for the one that requires War Resources.
Once enough resources have been collected, players of either faction will be able to begin the Battle of Stromgarde, during which they will take control of the Arathi Highlands. The 20-player scenario itself will only be available for a few days, after which the attacking faction will be victorious and a portal to the open Arathi Highlands will appear in its port, where separate tasks and challenges await. The entire process cycles as follows:
Covenant takes over the zone, Horde collects resources.
Alliance controls the zone, Horde starts the Battle of Stromgarde.
Horde takes over zone, Covenant collects resources.
Horde controls zone, Covenant begins Battle for Stromgarde.
You can check the status of your faction's preparations for the Battle of Stromgarde at the war table in the port of Boralus or Dazar'alor. There you can also sign up for the battle and accept the quest Warfront: The Battle for Stromgarde, which rewards you with an inventory item.
The Battle for Stromgarde
The Battle for Stromgarde begins with one faction's flying ship circling its base (Stromgarde or Ar'gorok). 20 players parachute in to seize their stronghold from enemy hands. To do so, they must defeat the enemy captain and plant their faction's flag in the ground. After dealing with the captain, players will be able to start erecting buildings in their base. For this, however, they will need raw materials.
The main resources used on war fronts are wood and iron. They are needed to construct and level up buildings, unlock new upgrades and recruit troops. You can start accumulating iron after taking over a mine by killing the boss there. You can get bars as loot from enemies and from the occasional mine cart, but workers will also deliver them directly to the fortress, where you can pick them up regularly at the marked chest.
To start collecting wood, you will similarly need to take over a sawmill. You will then get access to an axe (you need to pick it up) and you can start cutting down nearby trees. Sometimes you will also find piles of wood lying on the ground under trees. An additional way to collect resources is to fight elite opponents, who appear from time to time in the zone. Look for the star symbol on the map.
Buildings in the fortress
As the battle progresses, players will expand their base together, advancing buildings to the next level. At the same time, new support items will be unlocked such as war machines, better equipment for your soldiers, or buffs to help you in battle. Here are the buildings in the fortress that can be upgraded:
Main building in the base. Besides unlocking access to other structures at the start of battle, it increases the number of iron workers with each level, and affects the efficiency of the Barracks and the units recruited there.
Altar of Kings
The Altar of Kings is the place where players come back to life. The priest standing by the structure can grant buffs that affect the character's strength. Bristling Power increases the damage dealt and healing received by 10% (the spell stacks), and the powerful Call of the Storm requires obtaining the Essence of the Storms item from enemy NPCs and not only greatly increases damage, life points, and healing, but also assists other nearby allies.
Barracks are used to recruit fighting units. Every now and then a new group of soldiers leaves from there for the battlefield. Apart from that, players can personally recruit two mercenaries - there are four types of them: warriors, riflemen, priests (after conquering Circle of the Elements post) and cavalrymen (after conquering Newstead post).
By spending resources on upgrades in the armoury, players can increase the effectiveness of all units on the battlefield by granting them better equipment. New weapons increase the attack power of the soldiers of the attacking faction, while armour reduces the damage they take.
After building the workshop you can start producing war machines (up to three), which will regularly attack enemy fortifications. The opposing faction will try to destroy them, so they require protection.
There are several strategic points scattered across the Arathi Highlands map, possible for both factions to capture. The attacking side must defeat the elite captain present on guard and plant their banner at the post in order to capture it. In retaliation, the enemies will periodically send squads of their soldiers onto the battlefield - if they are not defeated, they can take back control of the outpost.
Some posts only help to move the front line towards the enemy stronghold, but some additionally unlock special bonuses and support, for example:
By taking control of the Newstead outpost, players are given the opportunity to purchase a draenei or tauren war mount, which has several area attacks and can increase the haste stats of nearby units and players. Additionally, the post allows players to recruit cavalry in the barracks.
Circle of the Elements
In addition to unlocking the recruitment of clerics in the barracks, conquering a Circle of the Elements outpost allows you to summon a huge elemental to support the attacking faction's units in battle.
The outpost is located in the center of the map and provides access to a flight master that can quickly move the player around the war front. In addition, siege machines built in the workshop will stop on High Perch hill and fire on enemy fortifications.
It is actually very difficult to fail on the war front. As you upgrade your base and recruit new units, the attacking side will at some point become strong enough to move on the enemy fort. Once the siege machines have destroyed the enemy gate, players should move in and deal with the commander-in-chief of the opposing faction - in the case of the Horde this might be Lady Liadrin or Lor'themar Theron, for example, while on the Covenant side orders are given by Muradin Bronzebeard or Turalyon. At the end of a battle, players can receive one of the basic pieces of epic equipment from the war fronts.